Developer Information

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General Developer Info

Skim is written in Objective-C with the Cocoa libraries. In particular, it makes use of the PDFKit framework to do much of the PDF rendering.

In order to contribute to the main programming, a basic knowledge of Cocoa programming and Objective-C is necessary.

There are currently few formal procedures for code review or coding standards. Most suggestions for improvement are expected to be discussed on the developer list before committing.

Subversion Repository Info

All The source code necessary to build Skim is available in Subversion. There is a separate page on how to use the Skim Subversion Repository.

Building Skim

Once you have downloaded the source, you can build Skim using Xcode.

  1. Make sure Xcode is set up properly
    • Xcode 3.0 or higher is required
    • Go to Preferences > Building and specify a custom location for Build Products
    • Make sure the directory you specify has no spaces
    • (Using Xcode 3.1.1 and higher, specifying a custom build location may not be necessary anymore, I haven't tested this though)
  2. Open Skim.xcodeproj
  3. Build the Skim target
    1. Select Project > "Set Active Target" > Skim.
    2. Select Project > "Set Active Build Configuration" > Release, or if you want to debug (and who doesn't?), select Debug.
    3. Select Build > Build.

Localization

If you want to help localize Skim in your language, please tell us on the users list. There is a separate page to explain what needs to be done to add a Skim Localization.

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